Mayhem Gear does not add unique new effects like Anointed item bonuses, but instead applies passive buffs that increase damage. Weapons and grenades with unique stats drop in Mayhem Mode these items are often referred to as "Mayhem Gear." Increased drop rate of higher rarity items.Skills and pet damage scaling based on the Mayhem level.Melee, vehicle, slide, and slam damage scaling based on the Mayhem level.Increased combat experience and currency.This can lead to some disparity between player-to-enemy damage ratios, most noticeably with Anointed enemies. While enemies receive increased durability, enemy damage is not increased, barring any applicable modifiers. Increased vehicle durability (applies to Vault Hunter's vehicles as well).Increased body durability (SP, AP, and HP).Modifiers will remain permanent for each character's save file until they are changed.Īs the Vault Hunter goes higher up the ladder, each level increases the difficulty of the modifiers (from Easy to Very Hard), and total selection amount of modifiers (from 1 up to 4). These modifiers are separate for each level and can be rerolled at any time via the Mayhem menu tab. Rerolling modifiers or changing Mayhem levels requires a reload of the area if not aboard Sanctuary III. Changing levels, joining another player's Mayhem Mode lobby, or logging off the game will not reroll the modifiers. Rerolling one level will reroll the entire pool across all levels. Semi-random modifiers determine each level's particulars, subject to limited control by the "reroll" command. Once enabled by either of the two aforementioned methods, although do note that if playing on multiplayer, only the lobby host can toggle the Mayhem Mode configuration, Mayhem Mode will offer ten difficulty levels, with each having a number of modifiers. The Mayhem Mode menu, displaying information, and customization options
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